Decided to give the Millennium Falcon a fresh coat of paint and put it in the color scheme of the Stellar Convey. For those not familiar with the story of the Millennium Falcon before Han Solo got a hold of it, here you go. Millennium Falcon
Friday, May 31, 2013
Millennium Falcon gets a face lift
Gamer ADD took over and i went out and bought a Millennium Falcon.
Decided to give the Millennium Falcon a fresh coat of paint and put it in the color scheme of the Stellar Convey. For those not familiar with the story of the Millennium Falcon before Han Solo got a hold of it, here you go. Millennium Falcon
Back to my other projects...SQUIRREL!!!
Decided to give the Millennium Falcon a fresh coat of paint and put it in the color scheme of the Stellar Convey. For those not familiar with the story of the Millennium Falcon before Han Solo got a hold of it, here you go. Millennium Falcon
Sunday, May 26, 2013
Warmachine & Hordes - 50pt Battle report - MENOTH vs TROLLBLOODS
Gave it a shot at my first video battle report. Was definitely a creative experience, lots of room to grow. Hopefully this will become a new hobby within a hobby for me. Time will tell
Tuesday, May 14, 2013
X-Wing Miniatures Game - In Review
So last night I had a good friend come over and he showed me X-Wing the Miniatures game.
First Impressions
The game appears to be a heavy movements game. And by movements game I mean you will win or loss the game based on how well or poorly you move your ships in the space provided. Dice didn't seem as strong of a factor in the game due to the focus mechanic and the chance to hit via hits,crits, and focus on the attack dice. So where other games you have the potential of lady luck kicking you in the nuts, with the embedded focus mechanic you are more likely to keep her vengeance at bay. This also drives towards movement being so critical. If your opponent can capitalize on your movements there is a much higher chance of doing enough dmg to knock out your ships early on. An in a game of only 3-6 ships in your fleet even a single lost ship is a crippling blow.
First Impressions
The game appears to be a heavy movements game. And by movements game I mean you will win or loss the game based on how well or poorly you move your ships in the space provided. Dice didn't seem as strong of a factor in the game due to the focus mechanic and the chance to hit via hits,crits, and focus on the attack dice. So where other games you have the potential of lady luck kicking you in the nuts, with the embedded focus mechanic you are more likely to keep her vengeance at bay. This also drives towards movement being so critical. If your opponent can capitalize on your movements there is a much higher chance of doing enough dmg to knock out your ships early on. An in a game of only 3-6 ships in your fleet even a single lost ship is a crippling blow.
My List
Now I will not admit to any level of expertise (seeing as just above I admitted to only a couple games in), so take what I say next with a grain of salt. After the couple mechanics learning games, we hashed out a 100pt Rebel List (100pts appears to be this games standard "tournament" format at the moment) which looks like this:
(X-Wing) Biggs Darklighter (25) w/ R2D2 (4)
(X-Wing) Red squadron Pilot (23)
(X-Wing) Graven Dreis (26)
(A-Wing) Green Squadron Pilot (19) w/ push the limit (3)
Total: 100pt.
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